How do I create an advancement that detect for an entity?

How do I create an advancement that detect for an entity? - High angle of wet dirty roller for painting on plastic cap from paint on floor

How do I create advancement that trigger when player gets near this:

execute at @e[type=minecraft:item_frame,nbt={Item:{id:"minecraft:nether_star"},Facing:1b}] if block ~ ~-1 ~ minecraft:netherite_block if block ~ ~-2 ~ minecraft:diamond_block if block ~1 ~-2 ~ minecraft:quartz_block if block ~-1 ~-2 ~ minecraft:quartz_block if block ~ ~-2 ~1 minecraft:quartz_block if block ~ ~-2 ~-1 minecraft:quartz_block run

I tried testing but I don't really understand a lot about them.






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How do you grant custom advancements in Minecraft?

To grant the "Cover Me With Diamonds" advancement to your player, execute the command /advancement grant @s only minecraft:story/shiny_gear . To grant all advancements to every player, execute /advancement grant @a everything .

How do you detect if a player has an advancement?

You can use the /advancement command to grant, revoke or test advancements for a player in Minecraft. The /advancement command replaces the /achievement command in newer versions of Minecraft.



How to do entity detection on audio files with Python




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