How do you use colored fonts in .lang files?

How do you use colored fonts in .lang files? - Pink color neon luminous text with inspiring phrase You are flowers on the road on black signage at night

I am making a custom texture pack with a .lang file, it looks something like this snippet:

enchantment.damage.all=Slayness
enchantment.damage.undead=Smite
enchantment.untouching=Silk Touch
enchantment.durability=Unbreaking
enchantment.lootBonus=Looting
enchantment.lootBonusDigger=Fortune
enchantment.lootBonusFishing=Luck of the Sea
enchantment.level.1=1
enchantment.level.10=Hax.
enchantment.level.127=Really?

I've tried to make colorful names like Making

enchantment.damage.all=Slayness

So it is this:

enchantment.damage.all=§4Slayness

Which, long story short, doesn't work.

Then I tried the \u00A74 key (Server MOTD):

enchantment.damage.all=\u00A74Slayness

Question

Is there anyway to make one object name colored using .lang files in texture packs?

UPDATE: What happens when I try enchantment.damage.all=§R§4Slayness

test






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