How does augmenting ancient items work?

How does augmenting ancient items work? - Adult frowned male writer working on typewriter at home

A new recipe to the cube was added with the 2.4 update, which is augmenting ancient items.

Augmenting Recipe

The recipe is pretty clear, but I saw people ruining their items by adding wrong stats (intelligence on demon hunter etc.). Is it related to the gems' types?

For example, if I used Royal Emeralds, would I get dexterity (considering it is an armor piece)?



Best Answer

These augments are extremely important for endgame content. They are one of the keys to progressing into the upper greater rifts.

As the accepted answer states, you get +5 for every rank of the gem.

The end result is a unique blue stat name on your item called "Caldesann's Despair" (the name of the cube recipe for augmenting), as well as the rank and bonus to the stat.

So, for example, let's say you used a level 42 legendary gem with an emerald, the added blue stat would be:

+210 Dexterity (Caldesann's Despair Rank 42)

These are the correlations for gems to stats:

  • ruby (red): strength,
  • amethyst (purple): vitality,
  • emerald (green): dexterity,
  • topaz (yellow): intelligence
  • diamond (white): not available

Having enough gems is important. You should be taking your off stat gems (as in, if you are a Demon Hunter and don't use Topaz) and using Convert Gem to get them to your main stat type.

  • If you want to augment a weapon, the legendary gem you use must be at least rank 30.
  • If you want to augment jewelry, the legendary gem you use must be at least rank 40.
  • If you want to augment armor, the legendary gem you use must be at least rank 50.

This doesn't mean that you should use a 30, 40, or 50 rank gem though. This means that once you reach grift 30, you should absolutely augment your weapon if it is ancient, and then every 5-10 grifts re-augment it.

The same goes for jewelry and armor. By 60 you may be augmenting every several grift levels you earn, as each +5 or +10 is noticeable during progression.




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How does augment ancient work?

The Basics of Augments Example: If you throw an Ancient Bracer into the cube with a level 110 Legendary Gem and 3 Flawless Royal Emeralds, the bracers will gain 110 * 5 = 550 Dexterity permanently (and the Legendary Gem and Flawless Royal Emeralds will be lost).

How do you augment ancient legendary items?

To augment an Ancient or Primal Ancient weapon, a Legendary Gem of Rank 30 or higher is required. Augmenting an Ancient or Primal Ancient Ring or Amulet requires a Legendary Gem of Rank 40 or higher, while augmenting an Ancient or Primal Ancient piece of armor requires a Legendary Gem of Rank 50 or higher.

What does augmenting an item do?

You aren't able to augment twice to double the effect though, if you augment a second time it just overwrites the first augment. The whole purpose of this is to just inch closer and closer to complete BiS (Best In Slot).



Diablo 3 - How To Augment Ancient Items




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