How many games did Romero and Carmack create before Doom?

How many games did Romero and Carmack create before Doom? - Closeup of row of multicolored crochet needles and ball of beige threads for knitting in bright room

Both Romero and Carmack created many games and sold them to computer magazines in the 80s as their initial foray making games.

I think I remember a line in Master of Doom that they had both created 80-90 games by themselves each before they started working together, and maybe Romero even mentioned specifically which number Doom was for him. But I no longer have the book






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What games have Romero games made?

Empire of Sin2020Empire of Sin: Make It CountGunman Taco Truck2017Sigil2019

What games did John Carmack make?

He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes.

How long did it take to make the original Doom?

Released on December 10th, 1993, Doom was crafted by a small team at id Software and took about nine months to complete. In it, players took on the role of a space marine fighting off waves of demons; first, on a research station on one of the moons of Mars, then in the depths of hell itself.

Was Doom originally an alien game?

DOOM, the godfather of the fps genre, supposedly originated as a licensed Alien release before the team decided to create their own IP and retain full creative control.



DOOM’s Development: A Year of Madness




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Anete Lusina, Magda Ehlers, Miriam Alonso, Anete Lusina