Which was the first game to use multiple Rock Paper Scissors mechanics?

Which was the first game to use multiple Rock Paper Scissors mechanics? - Faceless ethnic female writing information in notebook near envelope parcels

There are many games that use a tactical or elemental Rock Paper Scissors mechanic. Some of them try to make things more interesting by modifying the mechanic, such as by changing the number of options or the relationships between them.

However, some games do this by using more than one separate Rock Paper Scissors cycle. The only example of this which I have seen is a 3–2 arrangement, where a classical Rock Paper Scissors triangle is coupled with a binary opposition system.


For example, from the mobile game Empires & Puzzles:

Empires & Puzzles elements

Fire (red) beats nature (green), which beats ice (blue), which beats fire (red).

Light (yellow) beats dark (purple), which beats light (yellow).


I do not consider Pokémon to be an example of this. There are 18 types and they cannot be divided into separate Rock Paper Scissors cycles.


Does anybody know the first game to implement a system of multiple Rock Paper Scissors mechanics?



Best Answer

The answer above has mentioned a game from 1995, but it's unclear to me from the answer if it's exactly what you're describing.

In 1996 there was a relatively obscure MuD called Realms of Kaos that had a divinity system, whereby every player at character creation chose a divinity (fire, ice, night, earth, storm) and every monster in the game had a divinity too. You'd deal more damage to people/monsters that your divinity countered and you'd hit them more easily, and likewise the reverse was true for making it harder.

Certain divinities were more difficult to play, because some had few monsters that you had divinity against which made levelling up difficult. Certain divinities were therefore popular with players, and thus you'd be able to kill them more easily if you took the time to level a character that had divinity against them.




Pictures about "Which was the first game to use multiple Rock Paper Scissors mechanics?"

Which was the first game to use multiple Rock Paper Scissors mechanics? - Group of concentrated diverse schoolchildren sitting at table together and making paper crafts using scissors in light room
Which was the first game to use multiple Rock Paper Scissors mechanics? - Happy smiling Asian mother and cute boy wearing casual white shirts playing rock paper scissors game against gray plank wall
Which was the first game to use multiple Rock Paper Scissors mechanics? - Anonymous woman cutting paper of drawing album



Who Invented rock, paper Scissor?

Rock Paper Scissors is considered the oldest hand game in the world. In fact, the game dates all the way back to the Chinese Han Dynasty. This era began in 206 BC and ended in 220 AD. There are also accounts of this game in Japanese history.

Can you play Rock Paper Scissors with more than 2 players?

According to the World Rock Paper Scissors Association, if you want to play RPS with more than two people, it's more of a game of odds and evens based on the RPS hang gestures. Take BTS, for example. There are seven members, right? That means there will be seven gestures, which could be either rock, paper, or scissors.

How do you play 3 Way Rock Paper Scissors?

The first known mention of the game of Rock Paper Scissors was in the book 'Wuzazu'. This book was written by the Chinese Ming-dynasty writer Xie Zhaozhi. They wrote that the game dated back to the time of the Chinese Han dynasty (206 BC \u2013 220 AD).



Rock, Paper, Scissors Design in Strategy Games




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Liza Summer, Vanessa Loring, Ketut Subiyanto, Kamaji Ogino