How to automatically heartbeat a TF2 listen server?

How to automatically heartbeat a TF2 listen server? - Top view of crop anonymous person hand with red paper heart on table with stethoscope and medical mask for coronavirus prevention

I am running a listen server from time to time to play with friends, i get annoyed that in order for the server to be lsited on the internet i have to manually "heartbeat" and "map " in the console. Is there a way to somehow automate this? I already have a "listenserver.cfg" file set up, but adding the commands there does not work, is there a way to set up the game to run these commands once the server loads, as i tend to let it load in the background and run other errands meanwhile?



Best Answer

According to Valve's Developer notes on Heartbeat:

This is, in short, a ping sent to the Steam servers when hosting your own server. It tells them your IP, amount of players, ping time, etc. This is usually not required, multiplayer or other, because it automatically runs the command every 30 seconds or so.
- TF2 Developer Wiki

So assuming you've done the other commands for setting up a listen server, i.e.

ip [your static ip address]
sv_lan 0
sv_pure 1
map [map name here]

You shouldn't need to run 'heartbeat' at all.

References




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What does the heartbeat command do in TF2?

According to Valve's Developer notes on Heartbeat: This is, in short, a ping sent to the Steam servers when hosting your own server. It tells them your IP, amount of players, ping time, etc. This is usually not required, multiplayer or other, because it automatically runs the command every 30 seconds or so.

How do you make a TF2 listen server?

A Listen Server is a basic server running within a player's TF2 client. It can be easily created through selecting the Create Server button at the main menu. Other players can connect to the server, but the overhead of running a regular client on the same system will often strain the host player's hardware.

What is Listenserver CFG?

Listenserver. cfg is a config file that lies in the cfg/ folder of the game or mod. It is a file that get's executed when a server is launched as a local server (server and client on the same machine).



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