How to rebind the mob light level indicator toggle key?
I'm using the NotEnoughItems (NEI) mod and I know if I press F7 there should be a grid where monsters will spawn. But when I press it, nothing happens, it was working before I don't know what happened.
Is there a way to rebind the key? I've looked in all the places I thought it would be but I cant find it.
Best Answer
You can rebind the key in NEI.cfg by going to the 55th line (at least in my version), and change world.moboverlay=65 to whatever number that matches the key code of the button you want to toggle it.
You can find a reference for the LWJGL key codes on the Minecraft Wiki, or directly from the Javadocs...
Keyboard mapping taken from the wiki page (for archival purposes):
Pictures about "How to rebind the mob light level indicator toggle key?"



How do you toggle light levels in Minecraft?
Light levels are displayed in the world as integers rendered on top of blocks. The overlay can be toggled by using the keybind, defaulted to F4.What light level do mobs spawn at?
Mob Spawning Hostile mobs spawn at night, and can only spawn on blocks with a light level of 7 or lower. An area can, therefore, be kept free of monster-spawning by illuminating it to a light level of 8 or higher.How do you check light level in bedrock?
How to Measure Light Intensity Using a Light MeterMinecraft Minihud - Light Level Overlay Tutorial
More answers regarding how to rebind the mob light level indicator toggle key?
Answer 2
There is one thing that I know works. Go to options in the Escape menu, then click controls. It should be somewhere in there. If it is red, then that means something else is also using the F7 key.
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Digital Buggu, asim alnamat, Mike B, Max Vakhtbovych


