How to testfor a player holding something and give him an effect
//ads -- adsterra.com -- native banner
?>
So i'm making a map that gives you a slime ball says REGEN and a sword. I would like to give the player holding the slime regen II for 1 second to heal if he's not fighting using /testfor. But how do I testfor and give to the exact player that holds the slime, as the regen may be given to another player who's not holding the slime.
Pictures about "How to testfor a player holding something and give him an effect"



How to get effects by holding an Item
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Kindel Media, Elīna Arāja, Maycon Marmo, Daria Shevtsova
