Is it possible to affect NPCs from the CustomNPC mod via commands?

Is it possible to affect NPCs from the CustomNPC mod via commands? - Unrecognizable woman holding paw of dog

I am currently using the 1.8 version of Custom NPC. As I am making a map, I would like to know:

  • Can I TP an NPC using command blocks?

  • Can I clone an NPC using command blocks?

It would help me a lot if there is already a website or a video instructing ALL (or MOST) of the commands or abilities that can be done with command blocks + CustomNPCs.



Best Answer

for your info, custom npc's name are a bit of a mess but what the guy said works as the commands teleport all being in a specific radius ( /tp @e[r=5] ~ ~ ~ ) this will teleport the npc's to you, although an npc has a set position (where you place it originally) and will not move away from that position if not chasing someone or because it was codded. so if your plan is to move the npc, you can just use the npc cloner (axe) and spawn the npc at a different location




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How do you make custom NPCs with command blocks?

To create a custom NPC, follow these instructions:
  • Obtain an NPC spawn egg from the creative menu or by using the command /give @p spawn_egg 1 51 .
  • Right-click to place an NPC on your desired block. ...
  • Right-click your new NPC to open the NPC interface.
  • Enter a name for your NPC.




  • CustomNPCs Tutorial | Episode 1: Items




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    Images: Ivan Babydov, Leon Natan, Alec Aiello, Brett Sayles