Is it possible to make steam detect that I've copy-pasted the dlc into the game folder?

I'm trying to install the DoTA 2 reborn beta by flashdrive from another computer with the beta installed. I copied the "steamapps/common/dota 2 beta" folder, but the DLC did not get detected. How can I have steam detect the DLC?
Best Answer
In your steam library, right-click on Dota2 and select Backup and ..
. It will ask the location to save the backup and take sometime to finish the backup process. Then copy that to a harddrive (or USB stick) if the destination PC is a different one. Go to the steam library on that machine, right-click and select .. restore
and it will copy the files over for you. This should work for the actual game and the DLC.
Pictures about "Is it possible to make steam detect that I've copy-pasted the dlc into the game folder?"



How do I get Steam to detect existing game files?
Hit the Windows key, type Steam, then open it. Go to Games. Select and click on Install for the game that Steam has failed to recognize. Steam will start to discover existing files for the game.Can you transfer DLC from Steam to Epic Games?
When TSW2 came to the Epic Games store, a very popular question was if the two versions are compatible with one another, so if you could buy DLCs on Steam, and get them into the Epic Games Version of the game. Well, it is possible, and just with copy pasting the route.How do I make sure Steam DLC is downloaded?
How to Download DLC on SteamCan you copy paste Steam games?
Yep, go into Steam>steamapps>common and copy + paste 'DOOM', making sure to copy it onto their PCs in the same location. Then go into properties and validate game files once it is all copied onto their PCs.How to locate game files in Steam (2022) and save time.
More answers regarding is it possible to make steam detect that I've copy-pasted the dlc into the game folder?
Answer 2
You need to copy over its acf file too. For dota 2 it's "appmanifest_570.acf" located in the steamapps folder.
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Andrea Piacquadio, Tatiana Syrikova, Andrea Piacquadio, Tatiana Syrikova