Longer commmand execution
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I've been working on a dungeon generator for a while. Recently I noticed, that big commands on impulse (or chain impulse) command blcoks sometimes don't apply instantly. For example I'm executing a command with multiple execute-detects on... about 1024 armor stands, and it makes the activation button stay pressed for much longer than it should be (about 10 sec). I wonder if anyone knows how exatctly it works, and how it affects other command blocks in the world and in the chain.
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What is IKJEFT1A?
IKJEFT1A and IKJEFT1B are not utilities but are rather two alternate entry points for the TSO Terminal Monitor Program initialization routine IKJEFT01. The DB2 utilities were created to run under TSO, either under a terminal session or in batch.What is an execution command?
Program execution commands call up external processes and pass data to them. All require an argument, which may need multiple components. CALL executes a specified CAL script. If the call is made from within another script, when the called script finishes executing it returns control to the caller.How do I run a specific time command?
How to run a command with a time limit on LinuxWhat is IKJEFT01 utility JCL?
IKJEFT01 is the TSO/E program. You use it whenever you wish to perform a TSO function within a batch job. It allows you to perform any TSO function. For a general list of all TSO functions, type TSO HELP. Additionally, IKJEFT01 allows you to run programs written in TSO/E Command List (CLIST) and/or TSO/E REXX.2 - Command Injection (low/med/high) - Damn Vulnerable Web Application (DVWA)
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Mikhail Nilov, Mikhail Nilov, Mikhail Nilov, Mikhail Nilov
