Mob grinder does not spawn more than 63 mobs
Please take a look at the image below (click it for full size):
According to mob spawn rules, mobs can't spawn within 24 blocks of a player, which is currently okay, because the first spawn floor is 24+2 blocks above the AFK platform.
However, wiki says that mobs further than 32 blocks from the player don't move, which means they will never fall through the trap doors and so on.
The third biggest issue - The grinder stops working as soon as there are 63 mobs at the bottom of the kill tunnel. This can't be a mob cap, because the grinder is over 130 blocks above ground. What could be the reason?
I would appreciate it if you have any other suggestions. I used this tutorial:
And this image as reference:
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How do you make a mob grinder spawn more?
In an optimal configuration, up to 79 hostile mobs can spawn within a single potential area, but this represents the maximum amount available within the entire vertical section of the world.Is there a limit to how many mobs can spawn?
Mob spawning in Minecraft is limited to a 128 blocks distance from a player. Experienced Minecraft players create large, efficient farms in a sphere of 128 blocks radius.If Your Mob Grinder Isn't Working, Watch This!
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Pew Nguyen, Anna Tarazevich, Susanne Jutzeler, suju-foto, Alari Tammsalu


