Stop Wolves From Becoming Angry Through Walls
In a custom Minecraft map I'm making, I have a pet shop where you can spend points you've earned on the main map levels to "adopt" pets. This includes horses, cats, and dogs. That's all fine. However, in another room nearby, but not adjacent to, the pet shop, I have a NoAI skeleton as decoration/signage for a minigame involving skeletons. Annoyingly, the untamed wolf in the pet shop (the one that you will tame when you adopt it) is becoming aggressive towards this NoAI skeleton, even through several walls and over 25 blocks away. I tried setting its Angry tag to 0b every tick, but that just makes him flash between hostile and passive on and off each tick.
How can I stop him from noticing the skeleton if he can see through walls? Or at least, can I stop him from becoming angry at this particular skeleton?
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How do you make wolves not angry in Minecraft?
Or, you can die to them once and once you leave the game and come back, the wolves will no longer be hostile towards you (Source: my testing in a singleplayer 1.8. 8 world). Another way is to simply leave and re-enter the world (thank you, Ben) and the wolves will no longer be hostile towards you.How long do wolves stay mad in Minecraft?
1 . If a tamed wolf is "angry with"/"attacking" another player, the tamed wolf will remain angry indefinitely. That is even if players log off and back in, or die from the attacking dog. If angry dog is sitting and all players leave the area (area the size of mob spawning radius), the dog/dogs will de-spawn.How do you spawn an aggressive wolf in Minecraft?
Wolves do not have any drops. They will drop 1-3 experience points, but they do not drop bones, meat, or leather.Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Keira Burton, Keira Burton, Keira Burton, LT Chan
