Summoning PrimedTnt with custom fuselengths
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How can I summon PrimedTnt with a custom fuse length? I know I have to add some attributes to it, but I'm not sure as to how I can do that. Does anyone know? Also, is there a way to turn TNT explosion damage? I already know how to summon PrimedTnt, like this:
/summon PrimedTnt <relative coords>
Best Answer
1.12 Update
PrimedTnthas been changed totnt. So the new command is:/summon tnt 1 2 3 {Fuse:80}
to summon a TNT block at coordinates 1, 2, 3 with a fuse of 4 seconds.
- Maximum fuse is 32767 ticks, or 00:27:18.35.
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19. [/summon] [PrimedTnt] Fuse
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