Testing for a player with a certain score finds any player no matter what their score is

Testing for a player with a certain score finds any player no matter what their score is - Gathering Football Players

I have an objective called ninja, which can either have a score of 1 or 0. The command I am attempting to use is

/testfor @p[score_ninja=1]

However, the command returns "Found (my username)" rather than "(My username) did not match the required data structure" when ninja has a value of 0 or 1, but not if it is higher than 1.

Am I using the command wrong? Thank you in advance.






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How do you test scoreboard?

The correct syntax for score selectors is /testfor (player)[scores={objective=number}] . However that command only selects one number. To select a minimum number you need to use a scoreboard test.

How do you use an execute score?

The selector \u201c@p\u201d selects the nearest player. Alternatively, you could also use your Minecraft username, but if you run a command from the console you will always be the nearest player. The other target selectors are \u201c@a\u201d for all players, \u201c@r\u201d for a random player, and \u201c@e\u201d will target all entities.

What does @P mean in Minecraft?

Target selectors are used in commands to select players and entities arbitrarily, without needing to specify an exact player name or a UUID. One or more entities can be selected with a target selector variable, and targets can be filtered from the selection based on certain criteria using the target selector arguments.



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