Testing for players in particles

Testing for players in particles - Sunshine Reflecting in Sea and a White Swan Raising Water Particles with Wings

Quick question.

After a thorough google and Arqade search before, I was wondering if there was a way to detect if a player was inside of a particle effect. For example if I had the command:

/particle happyVillager 10 15 12 1 1 1 25 25 25

Running on a clock, and a player walked through 10 15 12, it would output a redstone signal. Perhaps an execute command or maybe this is simply impossible? Any ideas are appreciated :)






Pictures about "Testing for players in particles"

Testing for players in particles - A Man Playing Tennis
Testing for players in particles - Photo Of Female Engineer Working On Her Workspace
Testing for players in particles - Photo Of Female Engineer Looking Through Wires





Magnetic Particle Inspection (MPI) Test for Welding




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Anastasiya Pavlova, ramiz haider, ThisIsEngineering, ThisIsEngineering