Using /blockdata, won't put certain items in chest
I'm making a maze in Minecraft 1.10 and I have a supply chest at the entrance. I would like to make it so that once you finish the maze, you take a minecart to the beginning and before starting the maze again, you press a button that resets the chest. Here's the code I'm using in the command block:
/blockdata -150 4 -1381 {Items:[{Count:16,Slot:0,id:sign},{Count:16,Slot:25,id:sign},{Count:1,Slot:13,Damage:1,id:iron_sword},{Count:2,Slot:15,id:steak},{Count:5,Slot:20,id:cooked_salmon},{Count:10,Slot:8,id:bread}]}
It only puts the signs, sword, and bread in the chest. I can't figure out how to get the steak and salmon to work. I tried adding a damage value to those two items, but that didn't make any difference. Any suggestions?
Best Answer
you could use the /clone command to clone a hidden sample chest.
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How do you spawn items in a chest in Minecraft?
Have a quick way to clear all of the Inventory of a Chest, such as opening chest and hitting RT/R1 to remove ALL ITEMS in the chest on console, key binding option for PC such as T , highlight all option on mobile version. This should remove all items, not just a single stack of an item.Minecraft Commands: /blockdata Tutorial
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