Using DirectX 11, getting message: Shader model 3.0 or better graphic device required

Using DirectX 11, getting message: Shader model 3.0 or better graphic device required - Smiling female in trendy wear and stylish sunglasses standing with paper shopping bags on background of gray wall and browsing mobile phone

Direct X 11 is supposed to have Shader 5.0, so why is this happening when I try to run Dragonball: Xenoverse?

I am running the following setup:


System Information

  • Operating System: Windows 8.1 64-bit
  • System Model: HP ENVY m6 Notebook PC
  • BIOS: F.18
  • Processor: AMD FX-7500 Radeon R7,
  • Memory: 6144MB RAM
  • Available OS Memory: 5090MB RAM
  • DirectX Version: DirectX 11

I have tried updating all drivers in Device manager, and Windows says all are up to date. When I try launching the game, a black screen comes up, but nothing starts. Alt Tabing out shows there is an error window saying "Video Device Critical Error" and in the grey of the box "Shader model 3.0 or better graphic device required.

Shader model 5.0 is supposed to come on DirectX11, so I don't understand the problem. How should I proceed?






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How do I know my GPU shader model?

Download, install and then open TechPowerUp GPU-Z. Check next to \u201cDirectX Support\u201d under the Graphics Card tab; the shader model on your video card should be listed alongside the DirectX version.

What is Shader Model?

In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.



How To Fix This Title Requires A Graphics Device Compatible With DirectX 11 Error (Easy Solution)




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