What is the point of delays on redstone repeaters?

What is the point of delays on redstone repeaters? - Top view of miniature airplane placed on over gray world map with crop hand of anonymous person indicating direction representing travel concept

I think that redstone in Minecraft is quite confusing, so I'm learning about it. Then I came across redstone repeaters. I read about them and it says they repeat signals and can delay ticks. What does that do (and what does it mean)?



Best Answer

The delay just increases the time for the propagation of a redstone signal which can be anywhere from 1 to 4 redstone ticks. A redstone tick is defined as:

A redstone tick describes two game ticks. This creates a 1/10 of a second delay in the signal of a redstone circuit. That is, the signal's time to travel from a location A to location B is increased by 0.1 seconds. A tick only pertains to the increase in signal time, thus, a signal's travel time can never be decreased in reference to ticks.

You can use this delay to your advantage to create things like a clock signal, pulse generators, or just use it to have different components react at different times like having having one dispenser fire 0.5 seconds after another. There's a lot that's possible so just play around with it and see what you come up with.




Pictures about "What is the point of delays on redstone repeaters?"

What is the point of delays on redstone repeaters? - Formal man with tablet giving presentation in office
What is the point of delays on redstone repeaters? - Photo Of Woman Tutoring Young Boy
What is the point of delays on redstone repeaters? - Serious female teacher wearing old fashioned dress and eyeglasses standing with book while pointing at chalkboard with schemes and looking at camera



How do you repeat a Redstone signal without delay?

When initially placed, a redstone repeater has a delay of 1 redstone tick (equivalent to 2 game ticks, or 0.1 seconds).

How much delay is a repeater?

Check that you have a power source. If all else fails, make sure the whole wire is powered. Do this by powering the start and making sure the entire line is glowing. If not,try placing a repeater at the least glowing position of the wire.



How To Use The REDSTONE REPEATER In Minecraft




More answers regarding what is the point of delays on redstone repeaters?

Answer 2

Synchronization and general delays are one thing, but a clock circuit is actually very important. There are blocks that activate on redstone input not constantly, but "on edge", i.e. when it changes from off to on. Most notably droppers and dispensers.

The easiest way to create a pipeline for transporting items upwards (and cheapest that transports in any other direction; hoppers cost a lot of iron) is to line up lots of droppers and power them up with a clock signal.

Another application is with dispenser that doesn't hold any backlog of items: a redstone event is triggered before the item is gathered by a hopper, then deployed by a dispenser fed from that hopper - you need a delay before triggering the dispenser (example: my automatic cow butchery which uses a cactus to break a cart and eject the cow before redeploying the cart.)

Answer 3

with a redstone repeater, if the two torches are the closest together, it will have 0.1 sec delay, if the moveable torch is close to the nonmovable one but is close to the center that is a 0.2 sec delay, if they are far away but the moveable one is still close to the middle its a 0.3 sec delay, if they are the furthest away posible thats a 0.4 sec delay

Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Andrea Piacquadio, Andrea Piacquadio, Julia M Cameron, Andrea Piacquadio