What's highest speed at which I could possibly travel?

What's highest speed at which I could possibly travel? - Aerial Photo of People Riding in Truck

I'm trying to determine (preferably in %, where 100% is the standard speed for the Pyro, Spy, Engineer, and Sniper) the highest possible speed at which I could travel in TF2 (on a VAC-secure server, so without cheats).

So far, I've got: A Demoman charging (250%) with 4 heads on the Eyelander (+30%), whilst being whipped with the Disciplinary Action (+37.5%) having just won a round (say, of KOTH) (+10%), totaling 327.5%. Also, a Medic, with the Quick Fix, healing this person, would match this speed. Is this the highest possible theoretical speed for any given TF2 class in any situation?


Edit: to avoid stupidly-high speeds (and because it's not very useful), I'm only considering running speed (so sticky jumping, rocket jumping, any kind of jumping doesn't count).



Best Answer

The speed you have posted is the highest speed, not counting explosive-jumping. Of course, in regards to "standard running speed", a Scout

  • with BFB at 100% boost = 173% base moving speed
  • under Concheror effect or Disciplinary Whip effect +40% of base (120%)
  • Round Won +10% of base (120%)
  • under Crit-A-Cola effect = +25%

would clearly beat out the demo.

Here's a nice infographic that shows running speeds: http://thomaspark.me/project/tf2speeds/

You'll notice that obviously the demo has the fastest burst running speed, but long-term, the scout wins, hands down, every single time.




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What is the top speed a human has reached?

The fastest speed at which humans have travelled is 39,937.7 km/h (24,816.1 mph). The command module of Apollo 10, carrying Col. (later Lieut Gen.)

Will humans ever travel at the speed of light?

So will it ever be possible for us to travel at light speed? Based on our current understanding of physics and the limits of the natural world, the answer, sadly, is no.

What is the fastest speed a human can survive?

Most of us can withstand up to 4-6G. Fighter pilots can manage up to about 9G for a second or two. But sustained G-forces of even 6G would be fatal. Astronauts endure around 3G on lift-off, one G of which is Earth's own pull.



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More answers regarding what's highest speed at which I could possibly travel?

Answer 2

Trimping (otherwise known as charge jumping or charge ramping) allows you to travel at speeds above 2100 hammer units per second if you strafe in the air,. That's three times faster than a charging Demoman on the ground. This is by far the fastest way you can travel that isn't very situational.

Answer 3

I'm adding this answer to show what speed is actually possible in vanilla TF2.


If there was no movement speed cap, then it'd be theoretically possible to achieve an infinite amount of speed.
You'd have to make a map infinitely high, and design it for an infinite rocket sync. Using the cow mangler, go to the top, fall off, and start syncing rockets. As the cow mangler does not require ammo, you can sync an infinite amount of rockets. At the bottom, get a medic to ÜberCharge you when you do the sync.

After more digging, I have found the command that limits the velocity at Valve's Developer Site.
It is under "sv_maxvelocity", and by default it is set at 3500hu/s per axis. This should mean that the maximum velocity can be achieved when going at max velocity both vertically and horizontally, hence we find the final maximum at 3500sqrt(2) ? 4950hu/s.
You could perhaps test this command on a custom server with cl_showpos 1.

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