What's the easiest way to test the effects of chunk unloading on redstone circuits?

What's the easiest way to test the effects of chunk unloading on redstone circuits? - Man Wearing Brown Leather Jacket Holding Black Android Smartphone With Brown Case

I'm building a long-distance signal transmission line for a railroad system. I think it will work because the player moves through chunks with the signal, but I want to test what happens to the circuit at the origin of the signal after the chunk unloads and reloads. I haven't built the real thing yet; I'm still sketching in a Creative Mode world.

I know that F3+A is supposed to reload chunks, but it's not clear to me which chunks are reloaded and to what degree.

What's the easiest way to set up a circuit, force the chunk to reload, and see what the effects are?



Best Answer

one way i could think to try, is to have a loopback at intervals with breaks in between (such as 1/chunk) that lead to something such as a redstone lamp to tell you how far the redstone is reaching, then, once the redstone lamp shuts off for longer than normal, speed down to the end (as fast as you can to catch up with the potentially still moving circuit) and then you'll know if redstone hitting an unloaded chunk stops the flow of redstone, similarly, you could place something such as a redstone torch and move away from it, laying down a redstone trail, regularly placing the lamps and repeaters (again, i'd suggest 1/chunk) and after a good distance, the lamps may or may not deactivate due to the unloading redstone torch, and if they do, you then know how far your long distance redstone can reach without a torch to restart the process




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Does Redstone run in unloaded chunks?

Redstone will not work in an unloaded chunk. An unloaded chunk doesn't exist until you're in it so the redstone isn't there and will not travel.

How do you make sure a chunk is loaded?

The most common methods of making sure that chunks outside of the Spawn Chunks are loaded, is moving an entity (usually an Item) through a Nether portal, or using hoppers on the chunk border between the spawn chunks or any other chunk that is always loaded and an unloaded chunk.

How do you unload and reload chunks in Minecraft?

In most cases, the best and easiest way to reload Minecraft chunks is simply by pressing the F3 + A keys together. This will force the Minecraft game instance to reload all loaded chunks. If on a Minecraft server, it will force the server to refresh all the chunk data being sent to the player.



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Answer 2

update 1.6 has made it so redstone updates if you enter a chunck. you should not have a problem at all. if still. try to time out so the redstone travels right next to you. (if you need to go in the same direction of the redstone signal.) else you can make a few stops underway so the end of the track is loaded when you ride on it. then when getting into the next track you just reactivate the redstone.

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