Which changes from updates will break (semi-)automated farms when upgrading from 1.8.8 to 1.16.1+ in Minecraft Java Edition?

Which changes from updates will break (semi-)automated farms when upgrading from 1.8.8 to 1.16.1+ in Minecraft Java Edition? - Unrecognizable barefoot man and woman sitting on bed near carton boxes while relaxing from unboxing belongings during relocation in new flat

Background

Me and some friends have been playing Minecraft since around 1.1, we started our current world at 1.2 which initially was SMP but we later moved it to SSP with LAN host.

Back in the days we were rather active and always upgraded to the newest version when it got released up until 1.8.8. That's when for various reasons our Minecraft sessions became less regular and we abandoned the world for a while.

When coming back 1.9 had released and we weren't too fond with the changes. Combined with not playing Minecraft as often any more we decided to no longer upgrade as we would have to check patch notes on every session.

Now several years have passed (5 in fact) and with the Nether Update out we're considering upgrading again.

The issue:

Our world houses a variety of farms to make obtaining items easier. Some of these including

Furthermore we make extensive use of villager trading to get our gear and some resources.

Now my question is, what will break on the way from 1.8 to 1.16?

Keep in mind that I am talking about the Java Edition of Minecraft

I'm only looking for survival gameplay related changes. So back-end stuff like The Flattening and map making features like Structure Blocks should be ignored for answers.

I'm also NOT looking for information on what has been added throughout the updates. That information can be found by checking the version history on the Minecraft Wiki.



Best Answer

If I missed anything feel free to add it is as a separate answer or edit this one.

Versions that introduce breakage are written in bold:

  • 1.8.9
    • Unrelated bug fixes
  • 1.9 Combat Update
    • New end: There's currently a bug that only allows respawning the ender dragon on portal located at (x=0,y=0). Check MC-104897
    • Brewing stands now require blaze powder (will break old auto brewers)
    • Item elevators based on collision will no longer work (other like the ones that push solid blocks into the items still do)
    • Mob spawning changes (will cause issues with farms with certain assumptions about spawning rules)
      • Mobs can spawn on upside down pistons
      • Mobs can no longer spawn on rails
    • Mobs avoid cacti and fire (might break some weird farms)
    • Mobs no longer glitch through blocks moved by pistons (breaks witch farm)
    • Other:
      • Can no longer craft enchanted golden apples
  • 1.9.1
    • Hoppers can now push and pull items to and from chests that are blocked from opening.
  • 1.9.2 - 1.9.4
    • Unrelated bug fixes
  • 1.10 Frostburn Update
    • Endermen can now spawn in the Nether
  • 1.10.1 & 1.10.2
    • Unrelated bug fixes
  • 1.11 Exploration Update
    • Entity cramming maximum set to 24. If there are more entities in a single blockspace players and entities will start taking suffocation damage. Affects AFK mob farms that stack mobs (e.g. Blaze farm). Can be adjusted with the maxEntityCramming gamerule.
    • Breaks automated fishing farms using iron (trap)doors as player looking at the them will cast their line now
    • Item elevators outside of dropper based ones are broken.
  • 1.11.1 & 1.11.2
    • Unrelated bug fixes
  • 1.12 World of Color Update
    • No changes breaking automated farms
  • 1.12.1 & 1.12.2
    • Unrelated bug fixes
  • 1.13 Update Aquatic
    • Noteblocks can be pushed/pullled with pistons. Might break some designs relying on them not being pushed/pulled by a piston
    • Can now place same type of chest next to each other without them connecting
  • 1.13.1
    • Squid now spawn only in rivers, oceans or beaches, breaking squid farms that are outside of those biomes (e.g. in the dessert)
  • 1.13.2
    • Unrelated bug fixes
  • 1.14 Village & Pillage
    • Beds replace doors as to what counts as a village and what doesn't
      • This will affect all iron golem farms.
      • Will affect villager farms
    • Trading has been overhauled (including keeping the lock on a trade until the next day). Old villagers will keep their trades though.
    • Destroyed leaves can now drop sticks (might be of importance if your tree farm features an item sorter)
    • Dispenser can now shear sheep with wool
  • 1.14.1 -1.14.4
    • Unrelated bug fixes
  • 1.15 Buzzy Bees
    • Dispenser can interactive with bee nest / hives (useful for farms)
    • Dispensers can now fill water bottles
  • 1.15.1
    • Unrelated bug fixes
  • 1.15.2
    • Oak and birch saplings grown with a flower 2 blocks away within a 5×3×5 volume centered on the sapling have a 5% chance to generate a bee nest on the side of the tree. (Might break some tree farms)
  • 1.16 Nether Update
    • Redstone changes
      • Single redstone dust is now a cross powering blocks on all for sides (can be toggled with Use)
      • Redstone will provide power to blocks on sides it shows a visual connection to, and not do so on those sides without a visual connection.
      • Wire that goes over a block A can already power a block B next to A if the wire leading up to the block is power but not the one on top.
    • When fishing, treasure loot can now only be obtained by fishing in open waters. -> This will break auto fishing farms that farm for treasure loot
  • 1.16.1
    • Unrelated bug fixes



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How do I change my Java version on Minecraft?

How to Change Your Minecraft Client Version on Java Edition
  • Open your launcher and navigate to the Installations tab.
  • Click New Installation.
  • Name the installation and select the version that you would like to play. ...
  • Select the Version List in the bottom left and choose the version of your choice.
  • Click Play.


  • What version of Java do I need for Minecraft?

    Software Requirements Starting from Minecraft 1.12, Java 8 is required to run Minecraft.

    How many farms can we make in Minecraft?

    If that's the case, then there are these nine farms that you can make, all of which can fill up hoppers with valuable resources. Some require a tiny of input from you, but all of these builds are great for getting what you need quickly.

    What kind of farms can you make in Minecraft?

    Farms can be classified as manual, semi-automatic, and fully automatic. Manual farms rely mostly or solely on the player to harvest and restart the farm. Semi-automatic farms use mechanisms to automatically harvest the farm, but they are manually activated by the player.



    Watch BEFORE Updating to 1.19 Minecraft




    Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

    Images: Ketut Subiyanto, Vlada Karpovich, Ketut Subiyanto, Vlada Karpovich