Why does /trigger have no objectives/commands after installing a datapack that has /trigger commands?

Why does /trigger have no objectives/commands after installing a datapack that has /trigger commands? - From above of plates with remains of various dishes left after festive dinner on table with cutlery and flowers

Disclaimer: I know this is similar to a previous question I asked that is related to this issue, but it was a bit too specific, and I've decided to ask a more general/focused question this time in the hopes of getting a concise/working answer.

I recently noticed that a major issue arises when trying to use datapacks from the website Vanilla Tweaks (a website that hosts a multitude of datapacks that add small changes to the normal minecraft vanilla experience, hence the name - they're mostly rather small datapacks that aren't game-changing - more like plugins rather than mods.) on a specific 1.14 world (what I mean is not one specific world, but rather a world that has unique modifiers to it - in this case, it was converted from 1 version to another).

I didn't want to make the title any more confusing, but I still wanted to address that this is not a normal 1.14 world ("normal" meaning any sort of world that was created while playing in vanilla 1.14 and nothing else), but rather has these modifiers:

  • The world was created in vanilla 1.8.9. (meaning this would be a "normal" 1.8.9 world, in a sense)

  • No world settings were changed, other than setting the default gamemode to Creative Mode (which automatically enabled cheats) and changing the seed (normal world type, no additional changes).

  • The seed used was "StackExchange" (just as a test seed). Numerical seed is 655809707.

  • After creating the world, the world was converted to minecraft version 1.14.4 (vanilla) with no other alterations. (this was done by saving/quitting the world, relogging with ver. vanilla 1.14.4, and then joining into the world again)

After doing this, I then installed a datapack that required a /trigger command to use (essentially forcing the player to do /trigger [objective in datapack] in order to actually enable the datapack and/or toggle settings), and when entering /trigger, there were no objectives listed.

The datapack was recognized by minecraft itself, as it was shown in /datapack list.

I know that this was not supposed to happen, as after making a normal 1.14 world and applying the exact same settings and the exact same datapack, the /trigger command for the specific datapack was working perfectly fine.

I had also converted a world from 1.12.2 to 1.14.4, and /trigger commands were also working fine.

So, I can only think that there is some issue that occurs when converting a 1.8 world into 1.13 or higher (since it wasn't working for 1.14, I can assume that it would also not work for 1.13). My question is, is there a way to fix this issue on a world that was already converted from 1.8 to 1.13+?

It might be nice to also know a way to prevent this issue from occuring before converting a world, but I already have a rather-developed world that has this issue (which was converted from 1.8 to 1.14), and I hopefully want to find a way to make it so I can still use datapacks on that world. Thank you, and I appreciate any help I can get!

Link to VanillaTweaks datapacks (datapack I used was Coordinates HUD, for 1.14): https://vanillatweaks.net/picker/datapacks/

The world before converting to 1.14.4 (world version - 1.8.9): https://www.mediafire.com/file/8p1emc348isw0v6/file

The world after converting to 1.14.4, includes mentioned datapack (world version - 1.14.4): https://www.mediafire.com/file/jr2z8mcgywlx80v/file



Best Answer

Make sure all the trigger objectives are all enabled. I also suggest reinstalling the datapack. This may fix it but to know I would have to have your world. I hope this helps.




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How do I add a trigger to a data pack?

You can use the /trigger command to create a trigger that sets or adds values to scoreboard objectives that trigger enabled in Minecraft....Definitions
  • objective is the name of the objective that will be set or add a value to.
  • setValue is the value to set the objective to.
  • addValue is the amount added to the objective.


  • How do you trigger a Minecraft objective?

    The TRIGGER command associates a previously-created program to an object and identifies the object event that automatically executes the program; or a disassociates a trigger program from the object.

    How does the trigger command work?

    To test that your coordinates are correct, directly use the tp command. Type /tp -614 84 -923 into chat. Also, you have to make sure the sign you are clicking is executing the proper trigger command to set the objective score to 2 and not some other value.



    Minecraft Trigger Command [1.19] Tutorial




    Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

    Images: Rachel Claire, Hakan Gökgöz, Ivan Babydov, Ivan Babydov