Why is my closed off space lit up in Minecraft?
I just built this mob spawner, one of my first, and while I was headed back up to check on it the light glitched out and went from completely dark to completely lit. I've attached a video and some stills to demonstrate the problem.
When I first entered the room and sealed myself in.
A minute later, when the sun had begun to set.
This is a free standing, above ground structure. I made sure that even the entrance I used to get in was completely closed.
As you can see, the light from the sun is shining through the stone, despite completely closing myself off. It even responds to the sun's setting.
I've had something like this happen before. A small area of grass that was completely lit up at night without any light source having been there.
I've tried a range of things: putting up and taking down torches, adding more blocks, breaking parts of the ceiling and closing it up again. Nothing does anything. Does anyone know what glitch is causing this or what can be done to fix it? or am I going to have to tear it down and build a new one?
A couple of notes: I am playing version 1.7.9, vanilla edition, single player, on a mac OSX.
Best Answer
Sounds to me like a shading issue where Minecraft is just trying to make stuff visible, but the lighting is probably still nil.
If you press F3, you should get some text in the corner of your screen. Find which one is for the light and see if it is the same regardless of your visibility. If it is, then this is simply Minecraft glitching on the shaders and you should be fine.
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Why is there random light in Minecraft?
The lighting glitches are caused by world edit and the fact that Minecraft doesn't know the blocks were all updated. This is a known issue and one that is not easily solvable. The only thing you can do at this point is fill the area with blocks and remove them thus causing MC to do a block update.How do you make a dark room in Minecraft?
Light levels can be found on the debug screen in Java Edition. Light may come from two sources: the sky and certain blocks. There are 16 light levels, specified by an integer from 0 (the minimum) through 15 (the maximum)....Light-emitting blocks.Light LevelBlock0\u201315Light Block14 more rowsHow do you get light to zero in Minecraft?
By pressing F3, the debug screen will appear containing a \u201cLight source\u201d in the bottom part of the debug menu. So, in the debug menu, every piece of information concerning light levels, ranging from 0 to 15, will appear regarding the block your in-game character is looking at.Every Light Emitting Block in Minecraft!
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Answer 2
I don't have a reference to more info handy, but I've seen this myself, and this is what I recall about it:
This is a bug which causes sky light to occur where it shouldn't. It is particularly hard to get rid of because part of the glitch is that sky light occurs inside of solid blocks (where it should normally be zero) and spread out from them, which causes even properly-functioning light updates to not correct the problem as they do for the more usual all-black lighting glitches.
It may be sufficient to replace all of the ceiling, and possibly wall, blocks in the area to cause them to properly recorded as blocking light, but I'm not sure — I never quite fixed it in the affected world I had.
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Olga Lioncat, Karolina Grabowska, Pixabay, Pixabay
