Why overachieve in quests?
Some gathering and hunting quests are finished by delivering a Paw-Pass Ticket when certain conditions are met - say when hunting 2 of a certain monster, or delivering 10 of an item - but you can keep delivering more items or hunting more monsters.
One famous example is the HR6 quest "Coal Hearted", which ends after delivering a staggering 90 Coal, but it can also be finished by delivering a Paw-Pass Ticket that is supplied after delivering 10 Coals. A hunting example would be each of the level 6 Deviant hunts, which you can end by delivering a Paw-Pass Ticket after hunting two of the Deviant monster in question.
While I can see why sometimes you'd want to hunt a large number of monsters for various reasons, I don't know why you'd waste time on delivering more account items.
What happens when you deliver more items or hunt more monsters than you strictly need to finish the quest?
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★ ArcheAge ★ - What is Overachieving?
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Images: Ann H, Anna Tarazevich, Meruyert Gonullu, Thirdman
