Do different monsters in Nephalem Rifts grant more progress towards completion?
While in a Nephalem Rift, you have a progress bar which shows your completed percentage of the rift - when the bar fills to 100%, a Rift Guardian will spawn. Occasionally when I kill a monster, the percentage of my bar does not increase.
Because of this, I'm led to believe that some monsters grant a larger amount of progress towards the completion of the Rift than others.
Is there any documentation or are there any statistics which show the specific percentage gains each monster gives in a Rift? Also, do I receive any bonus gains in percentage for massacre (or other types) bonuses?
Best Answer
I also did some testing and it seemed to vary, with each mob giving between .25% - .36% completion. I only tested this in one rift, recorded it and rewatched. And I agree it wasn't fun lol. Needless to say my rift didn't take 500 monster kills to complete; it varies based on rift. The one I needed required about 350.
It's hard to say whether or not some types monsters might count more or less than others (IE think swarm monsters, or big single monsters like trees, etc), but as far as I've seen completion is based purely on the number killed.
I tested for HP as well and it seems quite obvious that HP is not a factor. Killing 1 elite pack of 3 mobs on T1 had 99m HP and only yielded ~1% completion. meanwhile killing other trash mobs and looking at the HP numbers yielded 32m HP/dmg dealt for 1%, 15.3m/1%, 18.2m/1%, and 56m/1%. So there doesn't seem to be any correlation. For that last one (56m HP/dmg dealth for 1% completion), I hunted out high HP mobs specifically.
TLDR; leave high HP stragglers. For efficiency kill easy monsters in relatively high volume.
Pictures about "Do different monsters in Nephalem Rifts grant more progress towards completion?"



What are the benefits of higher greater rifts?
What comes to mind:- Legendary gem upgrades. The upgrade chance for legendary gems is based on the level difference between gem and greater rift. ...
- More legendary items. The cap for this is at greater rift level 90, at which you get 12 legendary items at the end.
- More bloodshards + gold. ...
- More xp.
Are Nephalem Rifts endless?
It's a finite number of levels, but if you're you're looking for legendaries it's definitely worth going on, because your legendary drop rate is +100% inside rifts!Do Nephalem Rifts get harder?
Standard Nephalem Rifts, which are locked to your Torment level, so the harder your Torment level is, the harder they are. Greater Rifts, which you pick a difficulty level for, based on the highest level GR you've finished in the past.Does torment affect greater rifts?
Even assuming that you want to exclusively run greater rifts, the new torment levels will help you continue to do so. Greater rifts require GR keys that drop from normal Nephalem rift bosses. At higher torment levels, these bosses will drop multiple keys.Diablo 3 - How To Do Nephalem Rifts \u0026 Greater Rifts
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Malte Luk, Monstera, Ksenia Chernaya, Ksenia Chernaya
