How do you calculate damage when no weapon or items are equipped?
//ads -- adsterra.com -- native banner
?>
I'm trying to build yet another awesome calculator, and have run into an issue. I can't figure out the right way to calculate damage when no items are equipped?
All the calculators I've seen require a weapon (of course, duh, no one runs around with no items). However, in my app, when you have no items I want the correct damage to display, instead of nothing, or throwing an error.
This is the hero I'm using as an test dummy: http://us.battle.net/d3/en/profile/msuBREAKER-1374/hero/3955832
Pictures about "How do you calculate damage when no weapon or items are equipped?"



How do you calculate expected damage?
Expected Annual Damages (EAD)The total damages for each event is then multiplied by the event probability to provide the annual damage. This is then summed for all return periods to provide the Expected Annual Damage for all events.How do you determine weapon damage?
Damage is weapon die + ability modifier. For a club its d4 plus your strength modifier so d4+3.How is damage taken calculated in Minecraft?
Java Edition: Damage calculation starts with the weapon's base damage, then adds damage from effects, then multiplies by 1.5 if it's a critical hit, and then adds damage from enchantments.How do you calculate percentage damage?
The formula to calculate your damage percentage is simple:Damage calculation, split scaling, and stats explained - Elden Ring
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: MART PRODUCTION, Ellie Burgin, Mike B, Andrea Piacquadio
