I want to add shaders to minecraft for windows 10 but can't access files
I want to add some shaders but when i run %appdata% there are no minecraft files. I can't even find where it is downloaded onto my computer. Please help me fix this issue.
Best Answer
I will tell you where are Minecraft files not how to install shaders.
- Windows-SSD (C-drive)
- Users
- Your Name
- Go to
viewand checkHidden itemson the right. - You will see
app data. open it. - Local
- Packages
- Microsoft.Minecraft and a string of numbers and letters
- LocalState
- Games
- com.mojang
- Done!
C:\Users\YourName\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang
I hope this helps.
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Where do I put shader files in Minecraft?
Dragging the installed file to the Shaderpacks folder in your Minecraft installation. This can be found by going to the Options section of your Optifine version of Minecraft, then clicking Video settings > Shaders > Shaders folder. Once the shader is placed there, you're good to go!How do I enable Shaders in Minecraft Windows 10?
Go to Options -> Video Settings -> Shaders -> Shaders Folder in Minecraft. This will open the shaderpacks folder, where you can drop the ZIP file of your chosen shaderpack.Where is your Shaders folder?
In that case, it's because Optifine isn't fully compatible with Minecraft 1.18 yet, and that's why it's called \u201cPREVIEW.\u201d The Shaders button is grayed out 1.18 and not clickable because it is still under development. The OptiFine development team has already commented this bug, and they are working to fix it.How To Install Bedrock Shaders on Windows 10 Edition! | Minecraft Shaders Bedrock Tutorial 2020
More answers regarding i want to add shaders to minecraft for windows 10 but can't access files
Answer 2
In 2021 it is impossible to add shaders on Minecraft
Answer 3
I believe there are some shaders for Minecraft bedrock edition that can be downloaded as .mcaddons. You can just double-click on the file to run it. Alternatively, if you have an RTX graphics card, you can use the built-in ray-tracing.
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