What is the purpose of setting an object's priority?

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In Oxygen Not Included, the player can set priorities (1 being lowest, 9 being highest) for a number of things. For tasks like digging or building, this makes perfect sense to me.

What does it mean to set the priority of an object or station, such as a power generator, a cooking station, or an Outhouse/Latrine?

(Because this game is in the early release stage, I understand/expect/acknowledge that this Q&A may become irrelevant in future releases. Still, this does not appear to be discussed, so it may be useful to others. I am using Development Build OC-256131 in mid-March 2018.)






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Introduction to Classes and Objects - Part 1 (Data Structures \u0026 Algorithms #3)




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