Can I join three factions in fallout 4 [duplicate]
Can I join the railroad, brotherhood and minutemen and still have good relations with each one? If not what should I choose (bear in mind I am already a good bit into minutemen quests) ?
Best Answer
Yes,
At some point in the game you are forced to side with one, and that has some effects that are 'game changing' but until this point you can continue to do quests with all of them
Interestingly, depending who you take with you on their quests (so take someone from the railroad on BoS quests) can give you unique dialog and have them making sometimes amusing quips!
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Can you join multiple factions at the same time in Fallout 4?
Yes you can and yes there are. The best but spoiler way is to go on the wiki and read the faction quests. Each faction has a quest that is a point of no return that will cause one or more other factions to become hostile.Can you join all 3 factions Fallout 4?
Spoiler: You can join and work with every single group, but at one point it becomes one group OR The Institute. The Mass Fusion quest makes you either Railroad/Institute/Minutemen or Minutemen/Brotherhood. Whichever one you choose, those are the only options you'll have for the endgame.Can you unite all factions in Fallout 4?
So no, you can only save two factions by finishing FO(4); the Minutemen + One.How many factions can you side with in Fallout 4?
In Fallout 4, players are given the opportunity to join four different factions: The Minutemen, The Brotherhood of Steel, The Railroad, and The Institute.Fallout 4: The Definitive Minutemen Ending Guide | Approval of Three Factions
More answers regarding can I join three factions in fallout 4 [duplicate]
Answer 2
Spoilers ahead
Yes, it is possible to finish the game while having the Brotherhood, the Railroad and the Minutemen alive. You are not forced to side with one and destroy the others.
However, the quests you have to do are very specific and you have to refrain from talking to a NPC after the game. But you can still do the radiant quests for all three factions.
Here's the relevant part of the guide from the Steam Community user Obsidian:
The process:
Step 1: Before completing "Reunions," complete all main and both side quests (once each) for the Brotherhood of Steel recon team. Talk Brandis down from being crazy.
Step 2: Complete "Reunions" and "Dangerous Minds." (For proper completion, keep Preston at the Castle.)
Step 3: (a) You will have received "Tradecraft" and "Shadow of Steel." DO NOT advance in either of these quests. (b) Focus on the Minutemen as you continue down the main quest line. Use the Minutemen to gain access to the Institute. © Get yourself banished from the Institute. You can play along and poke around for a bit first if you like, but if you do, you'll have to murder someone to get banished (might we suggest those ???????s down in synth retention?). You may safely complete "Institutionalized," but do not progress any farther before getting yourself kicked out. Don't even speak to Father again after completing "Institutionalized." DO NOT complete "Synth Retention." (Give holotape to Sturges.)
Step 4: (a) You will have received "Form Ranks" for the Minutemen. DO NOT advance this quest. (b) DO NOT start "Defend the Castle." Don't even go to the Castle. © Complete all quests for the Brotherhood from "Shadow of Steel" to "Show No Mercy." DO NOT complete "Show No Mercy." Don't even get on the Vertibird. Grab ALL side quests from the Brotherhood and keep them open.
Step 5: Complete "Form Ranks" and "Defend the Castle." Start "The Nuclear Option" for the Minutemen but DO NOT complete it.
Step 6: Complete all Railroad quests from "Tradecraft" to "Randolph Safehouse 6."
Step 7: Complete "The Nuclear Option.
However, don't talk to P.A.M. after this
You will end up with the Institute destroyed but all 3 other factions alive, living peacefully above ground.
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
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