Is there a point of no return in Fallout 4?

Is there a point of no return in Fallout 4? - Black woman pointing finger in light room

Is there a quest that marks the endgame, and if so, is it communicated to the player that the endgame is about to take place?

Furthermore, will it lock out certain secondary quests or make factions hostile to the player?

Can one continue playing after the main story line?



Best Answer

The Molecular Level quest both is and isn't a point of no return, fundamentally it requires you to make a choice - what you do need to consider is that speaking to a faction will provide you the infiltration quest for the Institute but also make the equivalent quest for the other factions unavailable. It is possible to reconnect with the factions you didn't choose after completing Institutionalized though. The actual point of no return varies by faction alignment.

The game is seemingly inconsistent in warning you when you're about to make permanent changes to your faction reputations.

In the case of the Institute quest line, speaking to Allie to start the Mass Fusion quest will pop up a nice warning stating you're about to become permanently hostile to the Brotherhood of Steel. There isn't a subsequent warning when you do the same to the Railroad, you'll just get lots of failed quest spam if you've got quests outstanding but in fairness, the mission is specifically to kill the Railroad so...

For the Railroad, I believe the switch occurs silently at the start of the quest Precipice of War. I definitely didn't receive a message and the conversation to start Precipice of War seemed to flow continually from the conversation that ended Operation Ticonderoga - the Brotherhood of Steel just stormed in and then I got lots of quest failure spam.

For the Brotherhood of Steel, the mission that makes you hostile with the Railroad is Tactical Thinking.

Yes, once you've finished the "story" you can continue playing, but there will be less faction missions available because of who you destroyed in order to finish the story.




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What is the point of no return for Fallout 4?

The point of no return between the Brotherhood and the Railroad is after turning in Blind Betrayal, when Tactical Thinking starts. For the Institute and Brotherhood it's Mass Fusion/Spoils of War, doing one will fail the other and make you hostile to the respective faction.

Is the battle of Bunker Hill a point of no return?

Here's the point of no return. The Minutemen you cannot trigger battle of bunker hill. If that quest triggers your forced to go brotherhood, railroad or institute. Battle of bunker hill also plays a large role with these two.

Is there a neutral ending to Fallout 4?

Fallout 4: The Minutemen Ending The Minutemen essentially want a chance to rebuild their communities and thrive in the Commonwealth. Thus, the Minutemen faction is considered mostly neutral, as no other faction seems to have an issue with them throughout the game.

Is Liberty Reprimed point of no return?

For the BoS the quest "Liberty Reprimed" is teh point of no return.



Fallout 4 Point of no Returns or where to stop and save before quests make factions hostile




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