What's the most efficient way to raise the happiness values in my settlement?

What's the most efficient way to raise the happiness values in my settlement? - Full body of little ethnic children walking on dirty path near green plants in village on sunny day

My settlement has 5 people right now and my happiness value for the people seem to be dropping ever so often.

I'd like to know what's the most efficient way to raise the happiness values in my settlement? Do I need specific furniture? Or do I just need enough of the other resources (food, power, water) to keep them happy?

Is this kinda like Fallout Shelter, where keeping dwellers happy meant keeping all their resources kept as high as possible? Or is something else affecting their happiness values?



Best Answer

According to this Reddit thread (which was linked in a comment by Hentold, but seems to have been ignored otherwise... I found that thread and this question when trying to figure this out), happiness has a number of factors. Some of the other answers on this question do not have the correct factors, though.

First off, settlement happiness is an average value computed from each individual settler's happiness. Humans can have a happiness between 0 and 80, while non-humans have their happiness set to 50.

Humans' happiness is a factor of:

  • A place to sleep (under a roof)
  • 1 food to eat
  • 1 water to drink
  • A safety value greater than the number of settlers

Not meeting these basic requirements causes very low happiness for an individual settler.

Once all the settlers' individual happiness numbers are computed, a bonus is added to the total before dividing to get the average. This bonus can be influenced by:

  • The junkyard dog (or other pets, gorillas and cats with the DLC)
  • Stores (+8 to +40, depending on type and size, Large Bar being the best)

Once the average is computed, modifiers are applied. The influences here are settlement quests and settler deaths. This modifier decays towards 0 at a rate of 20% per day. If you bork up a quest or someone dies, happiness will take a dive but then eventually bounce back.

The computed happiness value doesn't take effect immediately, however. changes between current and computed happiness take place over the course of several days. So, if you mass build a bunch of things that ought to impact happiness in a settlement, it will take time for it to reach the new equilibrium.




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How do you get 100 happiness in fallout shelter?

2 Answers
  • Mating. This will automatically raise a dweller's happiness to 100%.
  • Successfully rushing a room. Raises happiness by 10%
  • Healing a dweller. This will raise a dweller's happiness back to their original happiness. ...
  • The Radio Room*. This automatically raises vault-wide happiness.
  • Bottle and Cappy*.


  • How do I increase settlement happiness in Fallout 4 Reddit?

  • clear out a settlement.
  • Send a settler from another settlement there.
  • Build them a bed with a roof.
  • give them a bunch of food and water in the workshop.
  • Build a lvl 2 bar and assign them to it.


  • How is happiness calculated Fallout 4?

    Each human or ghoul settler can provide up to 80 happiness points by meeting their basic needs, which are: A bed in which to sleep, which counts for 10 points. For their bed to be covered from rainfall, which counts for 10 points. One unit of food production per settler, which counts for 20 points.

    What is the best way to build a settlement in Fallout 4?

    Without further ado, here are the eight best settlement building tips for Fallout 4.
  • 1.) Scrap Everything.
  • 2.) Start Simple.
  • 3.) Bolster Defenses.
  • 4.) Plant Food and Dig Wells.
  • 5.) Recruit Settlers.
  • 6.) Develop Supply Lines.
  • 7.) Enhance, Enhance, Enhance!
  • 8.) Decorate!




  • Rnbstylerz \u0026 AREES - WHAT




    More answers regarding what's the most efficient way to raise the happiness values in my settlement?

    Answer 2

    Keep all of the resources in the green, and build them some non-utilitarian stuff (chairs, pictures, etc) and the happiness should go up

    Answer 3

    One of the most important things to prevent happiness dropping is to ensure you have at least as many beds as settlers, and your food and water production are both higher than the number of settlers. Supply lines allow settlements to share food and water, but the settlers will still say they'd like more if a settlement is relying on a supply line to get food or water from another settlement, I don't know how that affects happiness so I always make sure every settlement produces enough food and water locally.

    I think I've also had them get sad if they are attacked and you don't return to defend the settlement and lots of settlers get killed.

    Apparently building some stores (traders, food & drink stores, and clinics) affect happiness, but in settlements which already have 80% happiness those stores don't seem to make it any higher. Investing in stores certainly isn't an efficient solution, as it takes a lot of resources and caps.

    Buying a dog for the settlement is also meant to increase happiness, but is not cheap and depends on a random encounter, and maybe it can only be done once per settlement (not sure about that last point).

    Answer 4

    Actually, if you can keep at least five MORE beds then there are settlers it seems to help. I've also noticed that if you have at least a couple gourd/melon patches that seems to help. My issue is getting settlers to go into some of the new buildings. It's hard to figure out where the "favored" entrance will be. Hoping the GECK will allow modders to assign "entrances", it will make life at lot easier.

    Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

    Images: ROMAN ODINTSOV, Caleb Oquendo, Any Lane, Andrea Piacquadio