Which non-energy weapon modifications require the "Science!" perk?

Which non-energy weapon modifications require the "Science!" perk? - Stylish model with Japanese sword on red background

In Fallout 4, most modifications for projectile (non-energy) weapons require only the Gun Nut perk. However, some require both Gun Nut and Science!, which normally is only used for energy weapon upgrades (I think recon scopes need both, for example).

As I'm considering starting over on a new character, and having no intention of using energy weapons, I'm debating not getting 6 points in Intelligence.

Then, as a purely projectile (or melee) weapon focused character, which modifications will I be unable to craft for my weapons if I don't have the Science! perk?



Best Answer

You wouldn't be able to craft night-vision or recon scopes on any weapons, that will be the majority of what you'll miss out on. The only other non-energy weapon is the Junk Jet which requires 1 point in Science! for some damage upgrades.

Power armor as well, requires Science! for some upgrades. Everything else requiring Science! are energy weapons.




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Quick Answer about "Which non-energy weapon modifications require the "Science!" perk?"

  • most everything energy-weapon related.
  • night vision and recon scopes as well as specialised scopes (e.g. Gauss Reflex Scope)
  • power armor upgrades.
  • settlement defense turrets.


What perks affect energy weapons Fallout 4?

The rifle, pistol and automatic weapons perks also affect energy weapons tho.

Do you need gun nut for energy weapons?

Science maybe not if you don't mind glossing over recon scopes or forgoing energy weapons entirely, but Gun Nut is a must. You can easily double the damage of some weapons - and make them much easier to fire. Yes - Although you may want to consider picking EITHER Gun nut OR Science, not both.

Can you customize weapons in Fallout 4?

Weapons can be modified at the Weapons Workbench, a uniquely designed crafting bench that you'll be able spot by its simple design. You can find these at most Settlements, and you can always build one if its missing.



10 STRONGEST ENERGY WEAPONS in Fallout: New Vegas - Caedo's Countdowns




More answers regarding which non-energy weapon modifications require the "Science!" perk?

Answer 2

EDIT: Relevant things that require the Science perk:

  • most everything energy-weapon related

  • night vision and recon scopes as well as specialised scopes (e.g. Gauss Reflex Scope)

  • power armor upgrades

  • settlement defense turrets


As per this (incomplete) wiki article right here, you will mostly miss out on mods for Energy weapons and Missile Launchers.

You will also not be able to craft some turrets for settlement defense as well as upgrades for all types of power armors.

Answer 3

Science! of various ranks provides a variety of weapon mods, for projectile weapons though you'd only be losing out on the recon scopes. That said, recon scopes only require Science! rank 1...

  • Recon scopes for most weapons (pistols, rifles, etc)
  • Night vision scopes for some weapons (launchers, sniper rifles, etc)
  • Can convert a mini nuke into a MRV launcher (requires Science! rank 3)
  • All energy weapons, all parts (plasma, laser, gamma ray, etc)
  • A damage upgrade for the Junk Jet

Outside of weapons, Science! allows you to upgrade your Power Armor, build laser turrets at your settlements, and more broadly; intelligence helps with some missions (for example the USS Constitution missions) where it opens up some additional options for completing the mission.

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